SUMMARY
We are looking for a temporary 3D modeller to support the development of a 3D ship simulation environment in the UK for our in-house software. The role involves quickly producing 3D models of buildings and scenery using our in-house software. Training will be provided on this software.
The role is fully remote.
RESPONSIBILITIES
- Create 3D models of buildings and environmental assets.
- Work within a fast-paced pipeline using a diffuse/specular workflow.
- Adapt to in-house tools and legacy workflows.
- Collaborate with the team to meet project requirements.
- Implement feedback and revisions efficiently.
SKILLS AND EXPERIENCE
- Proficiency in 3DS Max.
- Experience with Photoshop and Substance Painter is a plus.
- Strong ability to learn and adapt to older software and workflows.
- Efficient modelling while maintaining quality.
- Experience in game or simulation environments is beneficial.
DESIRABLE
- Would be beneficial if a business/indie license is held for one or more of the following software:
- 3D Studio Max
- Adobe Substance Painter
- Adobe Photoshop